Dynacity, an interactive installation by area3,, gameplaying like a videogame, proposes the construction of a hypothetical city. The movement is the engine that generates buildings and overcomes each of the three phases of the work. Only if the viewer moves, jumps, dances and does not stop, the city is discovered, following his moves, time-travels from past to present, to open up to reflections on the architecture, the identity and memory.


Photo: Josep Almirall Bofill